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BossLord Marrowgar
Image of Lord Marrowgar
Rasa

Kościany upiór (Nieumarły)

Poziom

?? Boss

Życie
106,972,500
10H10,458,750
2523,706,500
25H31,376,250
Reakcja
Lokacja
Status

Do zabicia

Icecrown Citadel

Lord Marrowgar
Lady Deathwhisper
Icecrown Gunship Battle
Deathbringer Saurfang
Festergut
Rotface
Professor Putricide
Blood Prince Council
Blood-Queen Lana'thel
Valithria Dreamwalker
Sindragosa
The Lich King

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Pozostałe Icecrown Citadel instancje

The Forge of Souls (5)
Pit of Saron (5)
Halls of Reflection (5)

Bone Guard Boss Concept

Rysunek koncepcyjny Lorda Marrowgara wykonany przez Red Knuckle.

Lord Marrowgar

Marrowgar w World of Warcraft.

Lord Marrowgar jest pierwszym bossem w rajdzie Cytadeli Lodowej Korony. Złożony przez Króla Lisza z tysięcy kości pokonanych podróżników, jest strażnikiem Zamarzniętego Tronu wewnątrz Iglicy, i osobiście włada mocą tronu.[1]

Jego główny atak, Bone Storm, szybko stał się jednym z najlepszych memów w Wrath of the Lich King.

Umiejętności[ | ]

10-player[ | ]

  • Ability druid cyclone  Bone Storm — Attacks nearby enemies in a whirlwind of bone that lasts until canceled. 3 sec cast. Every two seconds, triggers AoE damage that drops off as you get farther away from the boss. Roughly 6k standing on top of him, 4k just inside his hitbox, 2k just outside, and 800 or so at around 30 yards. The boss charges 4 targets before ending the Bone Storm. 30 sec cooldown.
    • Ability gouge  Bone Storm (Tryb heroiczny) — Attacks nearby enemies in a whirlwind of bone, which causes them to bleed for 15 seconds. Instant. 10000+?/3
  • Inv bone skull 04  Bone Spike Graveyard — Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. 3 sec cast. 39k hp. 10 sec cooldown.
    • Inv bone skull 04  Bone Spike Graveyard (Tryb heroiczny) — Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. 3 sec cast. 5 min duration
  • Spell fire bluehellfire  Coldflame — Summons a line of frost that hits enemies in the way. Instant. 8 yd line of effect. Deals 6000 Frost/sec for 3 seconds. Random target.
    • Spell fire bluehellfire  Coldflame (Tryb heroiczny) — Instant. 8 yd radius. Deals 9000 Frost/sec for 8 sec.
  • Ability warrior cleave  Bone Slice Melee zasięgu — Splits 200% of normal melee damage to an enemy and its nearest ally, replacing melee attack. used every second, but not during bone spike graveyard cast; prevents the targets from being targeted by Bone Spike Graveyard. If there is no one near Lord Marrowgar's target, that target takes the full damage of Bone Slice.
  • After 10 minutes, Marrowgar will Enrage, increasing his damage done by 500%, attack speed by 150% and makes him immune to taunt.

25-player[ | ]

  • Ability druid cyclone  Bone Storm — Attacks nearby enemies in a whirlwind of bone that lasts until canceled. 3 sec cast. Every two seconds, triggers...
    • Ability gouge  Bone Storm (Tryb heroiczny) — Attacks nearby enemies in a whirlwind of bone, which causes them to bleed for 15 seconds. Instant. 8000+?/3 on Normal. 11000+?/3 on Heroic
  • Inv bone skull 04  Bone Spike Graveyard (Tryb heroiczny) — Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. 3 sec cast. 5 min duration Puts the Impaled debuff on the affected player.
  • Spell fire bluehellfire  Coldflame (Tryb heroiczny) — Summons a line of frost that hits enemies in the way. Instant. Should the Coldflame get within 8 yards of anyone, it casts...
    • Spell fire bluehellfire  Coldflame (Tryb heroiczny) — Inflicts 8000 Frost damage every 1.0 sec for 3 sec. Instant. 8 yd radius. Deals 11000 Frost/sec for 8 sec on Heroic
  • Ability warrior cleave  Bone Slice Melee zasięgu — Splits 200% of normal melee damage to an enemy and its two nearest ally, replacing melee attack. used every second, but not during bone spike graveyard cast; prevents the targets from being targeted by Bone Spike Graveyard.
  • After 10 minutes, Marrowgar will Enrage, increasing his damage done by 500%, attack speed by 150% and makes him immune to taunt.

Strategy[ | ]

Lord Marrowgar is a fairly simple encounter that should not give any guild prepared for Icecrown Citadel much difficulty.

Tanking[ | ]

Tanks need to stand on top of each other to soak Bone Slice. If you are short on tanks and the raid has plate DPS available, one can be put in front of the boss with the tanks to help soak the Bone Slice damage. If said DPSer has a tanking set, equipping a piece or two to increase their HP is an option should they be taking too much damage. Note that the tanks will take substantial damage during the fight - using an off tank of this sort is not advised, as it will make healing even more difficult, although it is better than insufficient tanks.

It is entirely possible to single tank Marrowgar, in 10man, should the tank be sufficiently geared. In 3.3(a) Marrowgar's damage was further reduced, making this an even more viable strategy. Be advised that although this frees up another DPS in your 10man raid, the tank will take heavy damage.

The key to the fight is managing the transitions between the Bone Storms and going back to the Bone Graveyard phase. You have 10 seconds from the end of Bone Storm until Lord Marrowgar starts casting Bone Slice again (until then he simply melees his target) - the tanks need to pick him up and position themselves together in that time. (The 10 second grace period also applies to the beginning of the encounter, counting from when he is first aggroed, giving the tanks time to set themselves up.)

Tanks should avoid sandwiching themselves between Marrowgar and a wall. The trails of fire need a place to land behind the tanks, or they will be cast inside the hit box, affecting the tanks.

DPS[ | ]

Lord Marrowgar has a gigantic hit box You will want to have a dedicated 'spike team' - chosen dps members who will kill the Bone Spike Graveyard as soon as it impales a player. If you're doing 10-man without a dedicated spike team, the melee need to be grouped near the healers until you out-gear the encounter, or are attempting his heroic mode. Melee can choose to stay close to the boss to avoid the Coldflame, which starts stay out of range of the 8 yd Coldflame and still attack the boss.

Bone Spike Graveyard[ | ]

Ranged DPS, or nearby melee, should immediately free players impaled with Bone Spike Graveyard. If the raid has an abundance of melee, members should stay relatively close together to reduce travel time. Bone Spikes should die within 3 seconds (two GCDs); any longer and you will have issues. In addition, it is confirmed that Paladin ability Reckoning removes Bone Spike Graveyard, and it's most likely that similar abilities remove it too.

Coldflame[ | ]

Coldflame is a single line of frost that runs radially outward for 8 yards. Touching it inflicts a large amount of damage. Since it moves in a straight line, melee can sidestep out of its way, while ranged players can avoid it entirely. Because it starts a small distance away from Lord Marrowgar, melee can also avoid it by staying in very close, but only do this when Lord Marrowgar is not casting Bone Storm. In heroic, touching the line of frost will apply a bleed effect.

Cold Fire during his non-Bone Storm periods will be directed at a given person, thus ranged should spread out radially, preventing more than one from having to move from any given spawn.

Bone Storm[ | ]

Every 30 seconds Marrowgar will execute Bone Storm. This whirlwind attack cannot be avoided, and damage is dealt every two seconds based on your proximity to the boss as he spins. The closer you are, the more damage you take. Additionally, in heroic this will also leave a bleed effect on anyone hit by it.

While in his Bone Storm Lord Marrowgar will randomly target and charge a raid member. When he reaches them he stops moving for around six seconds before targeting another random raid member. Every time Lord Marrowgar reaches his target and stops he will fire four lines of Cold Fire along the semi-cardinal points (NE, NW, SE, SW - they form an X). Unlike during phase 1, the cold flame lines start directly underneath him. After his fourth target the Bone Storm will end.

Tanks will need to be close by to absorb Bone Slice when Bone Storm ends.

Healing[ | ]

Need clarification and correction here.

The tanks take a fair amount of damage during combat (10-15k damage every second from Bone Slice, or 13-17k damage on 25 man).

During the Bone Storms, every raid members takes damage. People who don't move when they're targeted by the boss during Bone Storm will be taking full Bone Storm damage in addition to Cold Fire damage from up to four separate Cold Fire effects, which will probably result in their death.

Note that Lord Marrowgar has a red positioning reticule below him. Stacking your entire raid (with the exception of the three tanks and any hunters) on the back edge of the reticule does three things:

  1. Prevents all incoming Coldflame damage.
  2. Controls the location of Impales so they may be quickly DPSed.
  3. Allows Healers and Caster DPS to remain stationary, maximizing throughput.

The raid must disperse during Bone Storm. Bone Storm damage is negligible, but Priests need to be mindful that Inner Fire charges are depleted by this ability. Stay mobile, and re-collapse to the rear of the positioning reticule once the tanks regain control after it stops.

Note that tanks do not take damage during the Bone Spike Graveyard cast, which can be very handy for moving into position or catching up on healing.

Tips: During bone storm try only to move to avoid the cold flame, it is easy to heal through the bone storm. Simply keep an eye on Lord Marrowgar to see whether or not you will be in the way of the cold flame

Alternative Positioning Strategy[ | ]

The entire raid (except the tanks) collapse into a single group behind Lord Marrowgar within the red circle visible on the ground when he is targeted. Hunters should stand as close to this group as possible, but still be far enough away that they can still shoot. Communication from any Hunters is important should they get hit with Bone Spike, the DPS can quickly react to it and make adjustments. This strategy has the bonus of being able to very quickly bring players out of the Bone Spikes, and if everyone is within the red circle, any Cold Flames launched at players will miss, as the flames don't land on the ground until they are just outside of the circle.

As a downside, players must quickly move out several seconds before Bone Storm begins otherwise the raid will take heavy damage. Players must also watch their positioning to make sure they don't stray into the front of the boss and risk getting hit with the Bone Slice.

Heroic Mode[ | ]

The same strategy you use in normal mode should work in heroic mode, as the fight is largely unchanged though with drastically increased Bone Storm damage. The cold flame lasts longer and if you use a strategy where everyone stands inside Lord Morrowgar hitbox, your tanks will need to work around 3 or more cold flames up. During the bonestorm phase, Lord Morrowgar will continue to cast bone spike. This could lead to easy deaths if the bone spike sits on top of a cold flame, with Morrowgar spinning at the same location. Players caught in this situation need to be vocal and ask for a healer cooldown to survive.

Łupy[ | ]

Tryb normalny[ | ]

10 osobowy Typ Opis Miejsce w ekwipunku 25 osobowy Typ Opis Miejsce w ekwipunku
Bone Warden's Splitter One hand Melee Axe Bryntroll, the Bone Arbiter Two hand Melee Axe
Bonebreaker Scepter One hand Tank Mace Frozen Bonespike Main hand Caster Dagger
Citadel Enforcer's Claymore Two hand Melee Sword Bulwark of Smouldering Steel Shield Caster Shield
Frost Needle Main hand Caster +hit Sword Gendarme's Cuirass Plate Melee Chest
Ancient Skeletal Boots Plate Healer Feet Rusted Bonespike Pauldrons Plate Healer Shoulders
Corrupted Silverplate Leggings Plate Healer Legs Legguards of Lost Hope Plate Tank Legs
Linked Scourge Vertebrae Mail Melee Waist Bracers of Dark Reckoning Plate Tank Wrist
Coldwraith Bracers Mail Healer Wrist Snowserpent Mail Helm Mail Melee Head
Cord of the Patronizing Practitioner Cloth Caster Waist Frostbitten Fur Boots Leather Melee Feet
Shawl of Nerubian Silk Cloak Melee Back Handguards of Winter's Respite Leather Caster Hands
Marrowgar's Scratching Choker Necklace Tank Neck Crushing Coldwraith Belt Cloth Caster Waist
Sliver of Pure Ice Trinket Caster Trinket Band of the Bone Colossus Finger Melee Finger
Loop of the Endless Labyrinth Finger Caster +hit Ring
Marrowgar's Frigid Eye Finger Healer Ring
Bone Sentinel's Amulet Necklace Caster Neck
Primordial Saronite Ingredient
Shadowfrost Shard Quest Item

Tryb heroiczny[ | ]

10 osobowy Typ Opis Miejsce w ekwipunku 25 osobowy Typ Opis Miejsce w ekwipunku
Bone Warden's Splitter#Heroic One hand Melee Axe Bryntroll, the Bone Arbiter#Heroic Two hand Melee Axe
Bonebreaker Scepter#Heroic One hand Tank Mace Frozen Bonespike#Heroic Main hand Caster Dagger
Citadel Enforcer's Claymore#Heroic Two hand Melee Sword Bulwark of Smouldering Steel#Heroic Shield Caster Shield
Frost Needle#Heroic Main hand Caster +hit Sword Gendarme's Cuirass#Heroic Plate Melee Chest
Ancient Skeletal Boots#Heroic Plate Healer Feet Rusted Bonespike Pauldrons#Heroic Plate Healer Shoulders
Corrupted Silverplate Leggings#Heroic Plate Healer Legs Legguards of Lost Hope#Heroic Plate Tank Legs
Linked Scourge Vertebrae#Heroic Mail Melee Waist Bracers of Dark Reckoning#Heroic Plate Tank Wrist
Coldwraith Bracers#Heroic Mail Healer Wrist Snowserpent Mail Helm#Heroic Mail Melee Head
Cord of the Patronizing Practitioner#Heroic Cloth Caster Waist Frostbitten Fur Boots#Heroic Leather Melee Feet
Shawl of Nerubian Silk#Heroic Cloak Melee Back Handguards of Winter's Respite#Heroic Leather Caster Hands
Marrowgar's Scratching Choker#Heroic Necklace Tank Neck Crushing Coldwraith Belt#Heroic Cloth Caster Waist
Sliver of Pure Ice#Heroic Trinket Caster Trinket Band of the Bone Colossus#Heroic Finger Melee Finger
Primordial Saronite Ingredient Loop of the Endless Labyrinth#Heroic Finger Caster +hit Ring
Marrowgar's Frigid Eye#Heroic Finger Healer Ring
Bone Sentinel's Amulet#Heroic Necklace Caster Neck
Primordial Saronite Ingredient
Shadowfrost Shard Quest Item

Powiązane osiągnięcia[ | ]

tryb 10-osobowy tryb 25-osobowy Cel
Boned (10 player) Boned (25 player) Pokonać Lorda Marrowgara tak, by żaden członek rajdu nie był przebity przez więcej niż 8 sekund
Storming the Citadel (10 player) (Money achievement Heroic) Storming the Citadel (25 player) (Money achievement Heroic) Pokonać pierwszych czterech bossów w Cytadeli Lodowej Korony

Quotes[ | ]

Intro
This is the beginning AND the end, mortals. None may enter the master's sanctum!
Aggro
The Scourge will wash over this world as a swarm of death and destruction!
Bone Storm
BONE STORM!
Bone Spike
  • Bound by bone!
  • Stick around!
  • The only escape is death!
Killing a player
  • More bones for the offering!
  • Languish in damnation!
Enrage
THE MASTER'S RAGE COURSES THROUGH ME!
Death
I see... Only darkness.

Sound files[ | ]

See Sound Files of Icecrown Citadel: Lord Marrowgar

Filmy[ | ]

10 player Normal encounter[ | ]

10 player Heroic encounter[ | ]

25 player Normal encounter[ | ]

25 player Heroic encounter[ | ]

Trivia[ | ]

Chinagar

Lord Marrowgar in Chinese WoW.

  • Due to not being allowed to show bones in-game in China, Marrowgar has a completely unique look on their servers.
  • Lord Marrowgar is voiced by David Lodge.

Patches and hotfixes[ | ]

  • Hotfix (2010-03-04): "In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm."
  • Hotfix (2009-12-16): "Lord Marrowgar is now tauntable."
  • Hotfix (2009-12-14): "Lord Marrowgar will now do significantly less melee damage in both the 10 player normal and 10 player heroic difficulty."
  • Wrath of the Lich King Aktualizacja 3.3.0 (2009-12-08): Added.

Przypisy[ | ]

 
  1. Quest:Lord Marrowgar Must Die!

Linki zewnętrzne[ | ]

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